12 more days until the beta release and boy do we have something for you!
More progress, LOTS of improvements, new plastic weapons feature, and….
A sneak peak of Skirmish Mode!
IMPORTANT NOTE – You may notice a few number of flaws and bugs which we are currently fixing, such as the plane’s rotor rotating the wrong way and the scenery of the mission. This is a beta after all…
We have improved the Plastic soldier character further by applying the bloom effect on the character mesh, giving him the more animated plastic soldier feeling. It may be hard to see it from this image, but the gameplay video might give some better insight or the beta once it is released.
Thanks to popular vote, we have also returned the use of plastic weaponry from the previous Army Men games.
However, we are also very aware that there are still some that really preferred the metallic weapons, so to satisfy both parties, we added a plastic weapons feature in the Main menu settings replacing the obsolete DirectX11 feature (you can add the suffix -DX11 to your desktop shortcut to activate this game’s DX11 features upon beta release), and right below the Reduced Gore (gibs and hitsplats) check box.
However for story campaign mode and origin purposes, not all weapons are using the plastic colors. E.g. both the tesla cannon and laser rifle were made by the IGD using metal parts from the Real World, and the Vortex gun is a grenade launcher heavily altered to use vortex plasma grenades), it will only affect standard weaponry (Assault Rifles, SMGs, Rocket launchers, etc.)
Finally, we have already initiated the countdown for the Beta release, which you can also find on the main page.
You can find here – http://www.indiedb.com/games/army-men-3/news/work-in-progress-41713-skirmish-mode-preview
We have removed the old Mingle forum as it provided very little value to us.
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